The GuildCafe Tournament Committee (GCTC) for the next 2008 RAWR Cup is requesting community input. They are deciding everything from tournament prizes to guild division placements. Drop by the GCTC home or they have ongoing tournament chat.
They also are trying to decide how to handle tournament map lineups. They seem to be focused on three major options:
1. Completely random maps in which we can choose to make a pool of maps to be randomly selected or leave it open to be randomly chosen from the complete pool of maps that exist in Guild Wars.
2. If we go with random and our own select pool of maps then would you like to know what the pool of maps are or not?
3. We can do it just like we did with the previous RAWR Cup and like the current Automated Tournament system where the maps are predetermined and disclosed to the players.
ArenaNet's Andrew Patrick is also decidedly watching the outcome of these discussions. So if you love PvP, tell the GCTC how you feel about their community-driven tournament!
Tuesday, February 19, 2008
2008 RAWR Cup: Seeking Community Input
Thursday, February 14, 2008
Izzy is clearly insane.
Isaiah Cartwright is the man behind the balance and metagame of Guild Wars PvP. His wiki talk page is a spawning ground of every imaginable conversation on skills and builds. John Dohs Discussion I think your point is really blow out of the water clearly if you use simple Chewbacca logic you would see that this skill is fine ~Izzy @-'---- 19:18, 14 February 2008 (UTC)
Today he spent quite a bit of time updating and reworking his talk page so that he could find and get good feedback without wading through piles of steaming wyrm bile. In the process of doing so, he cracked and went insane. Here we find a conversation he is having with himself:
Issue: This skill is an insane spike skill because it allows for a spike team to bring Deep wound effect without having to give up damage on the spike.
Suggestion: Reduce duration in order to force someone to spend the time during a cast to get the deep wound. ~Izzy @-'---- 19:14, 14 February 2008 (UTC)
Are you kidding this is used in every negernate spike build out there l2play ~Izzy @-'---- 19:18, 14 February 2008 (UTC)
Clearly you just need to learn to use interrupts, and knockdowns. ~Izzy @-'---- 19:18, 14 February 2008 (UTC)
Oh come on you expect us to interrupt 16 skills they only need like 8 to actually kill someone, have you even played vs spike recently? ~Izzy @-'---- 19:18, 14 February 2008 (UTC)
Luckily he finally mentioned that he was trying to figure out formatting and conversation styles. [source]